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Mixing and Particle Tracking in a Single Screw Extruder (3)
Continuation of Project

Eventually our goal will be to create an interactive, digital simulation of the mixing within the extruder. A single still image, like the one in figure 3, could previously be created. These stills could not be easily combined to make a video clip and they were not completely accurate with the experimental data collected. The code was then revised so more accurate numbers were given but not in such a way to allow visual representation. The existing code needs to be polished and expanded so the digital animation is possible. The program must be able to accurately determine the paths and speeds of the various points of dye, efficiently calculate the path and speed, and effectively display the path and speed of the particles for any given set of inputs. Such a digital clip would provide a way to watch the happenings inside the extruder and demonstrate the mixing capabilities of the various patterns of movement.